{"id":265069,"date":"2026-09-11T05:42:18","date_gmt":"2026-09-11T12:42:18","guid":{"rendered":"https:\/\/picsart.com\/blog\/?p=265069"},"modified":"2026-09-11T05:50:55","modified_gmt":"2026-09-11T12:50:55","slug":"flux-video-edit-guide","status":"publish","type":"post","link":"https:\/\/picsart.com\/blog\/flux-video-edit-guide\/","title":{"rendered":"How FLUX Video Edit rewrites a clip from one instruction"},"content":{"rendered":"<p>FLUX Video Edit changes one thing in a video you already shot and leaves everything else exactly as filmed. Name the change in a sentence, send the clip, and the model returns the same footage with that single edit applied.<\/p>\n<p>The length, the framing, the camera move, the timing and the audio all come back untouched. That behaviour is the whole difference between a video editing model and a video generator.<\/p>\n<p>The model runs in the <a href=\"https:\/\/picsart.com\/ai-playground\/\">Picsart AI Playground<\/a> video composer, where it takes one clip in the video slot plus a text instruction. There is no mask to paint, no keyframe to set, no timeline to open, and no aspect ratio to choose, because the source clip already decided all of it.<\/p>\n<h2><span id=\"One_clip_in_one_sentence_one_change_out\">One clip in, one sentence, one change out<\/span><\/h2>\n<p>A text-to-video model starts from nothing and invents a shot. <a href=\"https:\/\/picsart.com\/ai-models\/flux-video-edit\/\">FLUX Video Edit<\/a> starts from a shot that already exists and rewrites a part of it, which is a fundamentally different job. The source footage supplies the structure, and the prompt supplies the single deviation from it.<\/p>\n<p>That distinction matters most on footage you cannot afford to lose. A face you filmed stays the face you filmed. A logged camera move stays frame for frame. A performance keeps its timing, and the audio track carries through untouched unless the instruction specifically asks for a change to it.<\/p>\n<p>The practical effect is that the prompt gets shorter, not longer. Describing the clip is wasted effort, because the clip is already there. The only thing worth typing is the part you want different.<\/p>\n<h2><span id=\"What_the_source_supplies_and_what_the_prompt_controls\">What the source supplies and what the prompt controls<\/span><\/h2>\n<p>The model draws a hard line between the two, and knowing where the line sits is most of the skill. Everything on the left below is inherited from the footage and cannot be changed by prompting. Everything on the right is fair game for a text instruction.<\/p>\n<figure class=\"wp-block-table\">\n<table style=\"border-collapse: collapse; width: 100%; table-layout: auto;\">\n<tbody>\n<tr>\n<th style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #000000; font-weight: bold; white-space: nowrap;\">The source clip decides this<\/th>\n<th style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #000000; font-weight: bold; white-space: nowrap;\">A text instruction can change this<\/th>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Clip length and aspect ratio<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Objects and characters in the shot<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Camera movement, framing and cuts<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">The setting or background behind the subject<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">The timing and pacing of the performance<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">On-screen text such as signs, labels and names<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Frame rate, fixed at 24 fps<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Colours, materials, lighting and weather<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">The audio track, unless the prompt names it<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">The visual style of the whole clip<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Faces, products and anything unmentioned<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Spoken dialogue, including its language<\/td>\n<\/tr>\n<tr>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">Output resolution, capped at 720p<\/td>\n<td style=\"border: 1px solid #333333; padding: 10px 14px; text-align: left; vertical-align: top; color: #ffffff; background: #141414;\">The action or event taking place<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<p>Reading that table as a contract is the right instinct. Anything the prompt does not name falls into the left column by default, which is why a one-line instruction is usually the correct length.<\/p>\n<h2><span id=\"Seven_edits_each_one_a_sentence\">Seven edits, each one a sentence<\/span><\/h2>\n<p>The edit types split into three groups by what part of the shot they touch. Each group answers a different production problem, and each individual edit is a single sentence rather than a setup.<\/p>\n<h3>What is in the frame<\/h3>\n<ul>\n<li><strong>Objects and characters<\/strong> can be removed, added or replaced. Removing takes the item out of every frame and fills the gap from the surrounding scene, with the fill holding steady as the camera and the subject move, and no mask drawn anywhere. Adding works the other way: a new element arrives carrying the scene&#8217;s own light, scale and perspective.<\/li>\n<li><strong>The setting<\/strong> can be replaced outright. A harbour becomes a Mediterranean quay, a living room becomes a forest clearing, and the subject, the action and the camera move stay where they were. No green screen, mask or rotoscoping is involved, since describing the new setting is the whole instruction.<\/li>\n<li><strong>On-screen text<\/strong> is editable in place. Signage, stencils, labels and lower-third names take new wording while keeping the original typeface, angle and perspective for the length of the clip.<\/li>\n<\/ul>\n<h3>How the clip looks<\/h3>\n<ul>\n<li><strong>Colours, materials and effects<\/strong> respond to plain description. A garment recolours, a surface changes material, the lighting shifts, and weather such as snow settles onto the surfaces in the shot rather than drifting in front of them like an overlay.<\/li>\n<li><strong>The whole clip<\/strong> can be restyled. Live footage turns into hand-drawn watercolour, a cartoon turns into photoreal footage, and the motion, the framing and the cut survive the conversion intact.<\/li>\n<\/ul>\n<h3>What is said and what happens<\/h3>\n<ul>\n<li><strong>Dialogue<\/strong> is rewritable, with lip movement following the new words. The same mechanism translates a line into another language while the rest of the performance stays put. The new line can only run as long as the speech it replaces, so write to that length.<\/li>\n<li><strong>The event itself<\/strong> can change. A bowler strikes instead of missing, a gull swoops in and takes the fish. Small, clearly described changes to the action land far more reliably than sweeping ones.<\/li>\n<\/ul>\n<h2><span id=\"Write_the_change_not_the_shot\">Write the change, not the shot<\/span><\/h2>\n<p>Describe the change and stop. Everything left unmentioned is already guaranteed to survive, so the shortest prompt that names the change is usually the right one.<\/p>\n<p>&#8220;Remove the orange bucket.&#8221; is a complete prompt. Nothing about the harbour, the light, the camera or the person holding the bucket needs stating, since none of it is up for negotiation.<\/p>\n<p>Four more worked examples show the shape:<\/p>\n<ul>\n<li><strong>&#8220;Make the apron red.&#8221;<\/strong> One verb, one target, one outcome, and nothing else named.<\/li>\n<li><strong>&#8220;Replace the mackerel with lobsters.&#8221;<\/strong> The same shape again, this time swapping an object rather than a property.<\/li>\n<li><strong>&#8220;Add a seagull standing on the corner of the crate.&#8221;<\/strong> Additions are the case worth a few more words, because the model needs to know where the new element goes and what it does.<\/li>\n<li><strong>&#8220;Make it snow, with flakes settling on the crate and the fish.&#8221;<\/strong> Placement does the heavy lifting here, and it is the difference between snow in the scene and snow over the top of it.<\/li>\n<\/ul>\n<p>Restyles and dialogue changes take the same form. &#8220;Make the whole clip a hand-drawn watercolour animation.&#8221; and &#8220;Say the same sentence entirely in German, with no English words.&#8221; each name the change and leave the rest of the clip unmentioned.<\/p>\n<h2><span id=\"Stack_edits_in_one_pass_or_build_the_shot_in_passes\">Stack edits in one pass or build the shot in passes<\/span><\/h2>\n<p>Several changes can go into a single prompt and get applied together in one run. That is the efficient route for edits that do not interact, such as recolouring a jacket and rewriting a sign in the same frame.<\/p>\n<p>Feeding a result back in as the new source is the other route. Each pass carries one instruction, and the approach keeps more fine detail than asking for everything at once.<\/p>\n<p>Previz work suits it well. Render the blockout as a finished scene first, then iterate on lighting, time of day and setting in later passes without touching the animation underneath.<\/p>\n<h2><span id=\"The_envelope_15_seconds_in_the_same_clip_back\">The envelope: 15 seconds in, the same clip back<\/span><\/h2>\n<p>The input and output limits are fixed, and none of them are adjustable:<\/p>\n<ul>\n<li><strong>Source video up to 15 seconds.<\/strong> Longer clips are rejected before processing rather than quietly trimmed.<\/li>\n<li><strong>Output duration and aspect ratio match the source<\/strong>, every time.<\/li>\n<li><strong>Frame rate fixed at 24 fps.<\/strong><\/li>\n<li><strong>Resolution up to 720p<\/strong>, with sources above 720p downscaled to meet it.<\/li>\n<li><strong>No duration, resolution, aspect ratio or seed control<\/strong>, because every one of those values is read off the footage instead.<\/li>\n<\/ul>\n<p>The clip and the sentence are the only two inputs, which is the part worth internalising.<\/p>\n<p>Delivery above 720p is a second step rather than a setting. <a href=\"https:\/\/picsart.com\/ai-models\/flux-video-upscale\/\">Flux Video Upscale<\/a> takes the edited clip toward 4K afterwards, in a source-faithful or a detail-enhancing mode. Running the edit first and the upscale second is the right order, since that model works on the finished frames.<\/p>\n<p>Worth keeping straight: <a href=\"https:\/\/picsart.com\/ai-models\/flux-3\/\">Flux 3<\/a> generates new clips from text, images and keyframes. FLUX Video Edit only ever works on footage handed to it. The two sit side by side in the <a href=\"https:\/\/picsart.com\/video-models\/\">AI video models<\/a> roster and solve opposite problems.<\/p>\n<h2><span id=\"What_the_model_will_not_do\">What the model will not do<\/span><\/h2>\n<p>The list of unsupported inputs is short and worth knowing before you plan around it:<\/p>\n<ul>\n<li><strong>A second video as a style or motion reference.<\/strong> Not accepted.<\/li>\n<li><strong>A still image as a reference.<\/strong> Not accepted either.<\/li>\n<li><strong>A mask.<\/strong> There is none to hand over, because the prompt is the targeting mechanism.<\/li>\n<li><strong>Extending a clip.<\/strong> The output is always the same length as the input, so adding footage to the end belongs to a generation model with a continuation mode rather than to an editor.<\/li>\n<li><strong>Sources under the floor.<\/strong> Each side needs at least 160 pixels, and the clip needs at least 17 frames once normalised to 24 fps, which works out at roughly seven tenths of a second. Below either, the clip fails rather than degrades.<\/li>\n<li><strong>Dialogue longer than the original.<\/strong> Asking for more words than the original speech has time for will not render them all, so a replacement line has to fit the mouth movement it is standing in for.<\/li>\n<\/ul>\n<h2><span id=\"Where_a_one-sentence_edit_replaces_a_reshoot\">Where a one-sentence edit replaces a reshoot<\/span><\/h2>\n<p>One master clip becomes a set of variants, which is the commercial argument for the whole approach. Four jobs benefit most:<\/p>\n<ul>\n<li><strong>Advertising and product variants.<\/strong> A finished spot can carry a different product, colourway, packaging text or backdrop per market without anyone returning to the location.<\/li>\n<li><strong>Localisation.<\/strong> Dialogue translates with lip sync and on-screen text rewrites per territory, all from one master, while the performance, the cut and the music stay identical across every version.<\/li>\n<li><strong>Post-production fixes.<\/strong> A stray object, a crew member reflected in a window or a piece of graffiti comes out of a locked shot in one pass.<\/li>\n<li><strong>Creator work.<\/strong> At the other end of the budget scale, restyling and re-setting footage produces on-brand variants without re-filming a single take.<\/li>\n<\/ul>\n<h2><span id=\"Start_editing_with_FLUX_Video_Edit\">Start editing with FLUX Video Edit<\/span><\/h2>\n<p>Open the Picsart AI Playground, select FLUX Video Edit in the video composer, and drop a clip of 15 seconds or less into the video slot.<\/p>\n<p>Then type the one thing you want different. The clip comes back the length it went in, with that one change made and nothing else touched.<\/p>\n<section class=\"section_faq\" id=\"faq-faq-6aa52c2addbac\">\n            <h2 class=\"faq_title\" id=\"Get_answers_to_common_questions\">Get answers to common questions<\/h2>\n    \n    <div class=\"faq_items\">\n                    <div class=\"faq_item faq_item--active\">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"true\">\n                    <span class=\"faq_question_text\">Can AI edit a video without regenerating the whole thing?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"false\">\n                    <div class=\"faq_answer_content\"><p>Yes. FLUX Video Edit is a video-to-video model, so length, framing, camera movement, timing and audio all come from the source clip rather than being generated again. Only the change named in the prompt is new.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n                    <div class=\"faq_item \">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"false\">\n                    <span class=\"faq_question_text\">How do I remove an object from a video with a prompt?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"true\" data-collapsed>\n                    <div class=\"faq_answer_content\"><p>Name the object and nothing else, for example &#8220;Remove the orange bucket.&#8221; The model takes it out across every frame and fills the space from the surrounding scene, with no mask required.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n                    <div class=\"faq_item \">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"false\">\n                    <span class=\"faq_question_text\">Can I change what someone says in the clip?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"true\" data-collapsed>\n                    <div class=\"faq_answer_content\"><p>Yes. Prompt for the new line and the speaker&#8217;s lips follow the new words, or keep the sentence and ask for it in another language. The replacement line can only run as long as the speech it replaces.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n                    <div class=\"faq_item \">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"false\">\n                    <span class=\"faq_question_text\">Does the audio survive the edit?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"true\" data-collapsed>\n                    <div class=\"faq_answer_content\"><p>Yes, by default. The source track carries through untouched unless the prompt asks for a dialogue or sound change, and a silent source returns a silent result.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n                    <div class=\"faq_item \">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"false\">\n                    <span class=\"faq_question_text\">How long can the source video be?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"true\" data-collapsed>\n                    <div class=\"faq_answer_content\"><p>Up to 15 seconds. Longer clips are rejected before processing rather than trimmed, so trim the section you want to edit first.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n                    <div class=\"faq_item \">\n                <button type=\"button\" class=\"faq_question\" aria-expanded=\"false\">\n                    <span class=\"faq_question_text\">What resolution does FLUX Video Edit output?<\/span>\n                    <svg class=\"faq_chevron\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n                        <path d=\"M6 9L12 15L18 9\" stroke=\"currentColor\" stroke-width=\"1.5\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n                    <\/svg>\n                <\/button>\n                <div class=\"faq_answer\" aria-hidden=\"true\" data-collapsed>\n                    <div class=\"faq_answer_content\"><p>The source aspect ratio and duration at 24 fps, up to 720p, with higher-resolution sources downscaled. Run the result through Flux Video Upscale to deliver at 1080p, 2K or 4K.<\/p>\n<\/div>\n                <\/div>\n                <div class=\"faq_divider\"><\/div>\n            <\/div>\n            <\/div>\n<\/section>\n\n<script type=\"application\/ld+json\">\n{\n    \"@context\": \"https:\/\/schema.org\",\n    \"@type\": \"FAQPage\",\n    \"mainEntity\": [\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Can AI edit a video without regenerating the whole thing?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Yes. FLUX Video Edit is a video-to-video model, so length, framing, camera movement, timing and audio all come from the source clip rather than being generated again. 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Run the result through Flux Video Upscale to deliver at 1080p, 2K or 4K.\"\n            }\n        }\n    ]\n}<\/script>\n\n<script>\n(function() {\n    var container = document.getElementById('faq-faq-6aa52c2addbac');\n    if (!container) return;\n\n    var items = container.querySelectorAll('.faq_item');\n    items.forEach(function(item) {\n        var button = item.querySelector('.faq_question');\n        var answer = item.querySelector('.faq_answer');\n        if (!button || !answer) return;\n\n        button.addEventListener('click', function() {\n            var isActive = item.classList.contains('faq_item--active');\n\n            if (isActive) {\n                item.classList.remove('faq_item--active');\n                button.setAttribute('aria-expanded', 'false');\n                answer.setAttribute('aria-hidden', 'true');\n                answer.setAttribute('data-collapsed', '');\n            } else {\n                items.forEach(function(other) {\n                    var otherBtn = other.querySelector('.faq_question');\n                    var otherAnswer = other.querySelector('.faq_answer');\n                    other.classList.remove('faq_item--active');\n                    if (otherBtn) otherBtn.setAttribute('aria-expanded', 'false');\n                    if (otherAnswer) {\n                        otherAnswer.setAttribute('aria-hidden', 'true');\n                        otherAnswer.setAttribute('data-collapsed', '');\n                    }\n                });\n                item.classList.add('faq_item--active');\n                button.setAttribute('aria-expanded', 'true');\n                answer.removeAttribute('data-collapsed');\n                answer.setAttribute('aria-hidden', 'false');\n            }\n        });\n    });\n})();\n<\/script>\n\n","protected":false},"excerpt":{"rendered":"<p>FLUX Video Edit changes one thing in a video you already shot and leaves everything else exactly as filmed. Name the change in a sentence, send the clip, and the model returns the same footage with that single edit applied. The length, the framing, the camera move, the timing and the audio all come back &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/picsart.com\/blog\/flux-video-edit-guide\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;How FLUX Video Edit rewrites a clip from one instruction&#8221;<\/span><\/a><\/p>\n","protected":false},"author":146,"featured_media":265048,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"FLUX Video Edit: rewrite a clip from a text instruction %%page%% %%sep%% %%sitename%%","_yoast_wpseo_metadesc":"FLUX Video Edit changes one thing in a clip you already shot and leaves the rest as filmed. Here is what it edits, what it preserves, and how to prompt it.","faq_show":true,"faq_enable_schema":true,"how_to_show":false,"how_to_show_on_single":false,"how_to_enable_schema":false,"how_to_is_upload":false,"faq_title":"Get answers to common questions","how_to_title":"","how_to_layout":"default","how_to_cta_text":"","how_to_cta_url":"https:\/\/picsart.com\/ai-playground\/","how_to_image_alt":"","how_to_display_image":0,"faq_items":null,"how_to_steps":[],"prompt_box_show":false,"prompt_box_placeholder":"","prompt_box_deeplink":"","prompt_box_submit_label":"","footnotes":""},"categories":[3181,2845],"tags":[3685,3226],"class_list":["post-265069","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ai","category-editing","tag-ai-playground","tag-video-generation","entry"],"acf":{"footer_banner_name":"Start creating","footer_banner_link_":"https:\/\/picsart.com\/ai-playground\/","footer_banner_button_text_":"Try it now","faq_show":true,"faq_title":"Get answers to common questions","faq_enable_schema":true,"faq_items":[{"question":"Can AI edit a video without regenerating the whole thing?","answer":"Yes. FLUX Video Edit is a video-to-video model, so length, framing, camera movement, timing and audio all come from the source clip rather than being generated again. Only the change named in the prompt is new."},{"question":"How do I remove an object from a video with a prompt?","answer":"Name the object and nothing else, for example \"Remove the orange bucket.\" The model takes it out across every frame and fills the space from the surrounding scene, with no mask required."},{"question":"Can I change what someone says in the clip?","answer":"Yes. Prompt for the new line and the speaker's lips follow the new words, or keep the sentence and ask for it in another language. The replacement line can only run as long as the speech it replaces."},{"question":"Does the audio survive the edit?","answer":"Yes, by default. The source track carries through untouched unless the prompt asks for a dialogue or sound change, and a silent source returns a silent result."},{"question":"How long can the source video be?","answer":"Up to 15 seconds. Longer clips are rejected before processing rather than trimmed, so trim the section you want to edit first."},{"question":"What resolution does FLUX Video Edit output?","answer":"The source aspect ratio and duration at 24 fps, up to 720p, with higher-resolution sources downscaled. 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